Controls:

A, D / Left, Right : Walk

W / Up : Interact

Spacebar : Jump

Left-click: Throw / Teleport

Right-click: Retrieve


Project abstract:

This game demonstrates, in an indirect and subconscious way, how to utilize concepts from psychology to develop a player’s empathy, making the idea of treating a serious problem possible. In this demonstration, domestic violence was chosen as the main theme, one that deserves more attention due to the large amount of cases. Within the game’s narrative, the player shall guide the main character and help them overcome diverse obstacles, each of them being a translation of problems treated in the psychology field of study. This term paper’s main objective is to teach the players how to identify the signs expressed by people that suffer from such violence, enabling an early identification, and, as a secondary objective, extol the capability games have when it comes to the scope of education.

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